Blizzard wow 3.0 patch




















My next bike will be a fire truck and never eat cereal with a spoon made out of just scotch tape. The final patch of tbc nerfed the raids and invalidated attunements. Hopefully we get to start from the beginning in tbc. However, the real question is the AQ launch event. They will take the easiest route possible so expect to play on patch 2.

What other reason could you have to stand against improving the quality of service? Just to remind - the easiest route possible would be to just add a pre-cata world to retail as timewalking. We will get 2. Balance in 2. The Achievement Showcase selection list now fits six achievements in the display pane instead of five. Arcade Fixed an issue where Arcade game titles could extend beyond the boundaries of the game info panel. Gameplay Fixed an issue where members of an Archon could prevent each other from sending pings.

Editor General Publishing will no longer ignore locales for which the published name matches the enUS name. Publishing now ignores any MapInfo files within mods, which could otherwise lead to validation errors. Start locations are now properly drawn in map images generated during publishing. Sound actor previewing is now audible even if the Terrain Module is open. Data Module The Object Properties dialog no longer allows resetting field values when modifying multiple objects.

Trigger Module Catalog Field Path parameters now allow choosing arrays without an index. Fixed an issue where a possible infinite loading loop could occur when updating libraries due to dependency changes. Mac Fixed an issue where the Mac Editor would crash on startup in non-English languages. World of Warcraft. Catch up on all the latest World of Warcraft release dates, news, hotfixes, and more in our latest update. Heart of the Swarm 3. Diablo III. Inside Blizzard.

Diablo IV. Contact Us. Site Map. All games, one app:. Instances Raids Scenarios Sanctuaries Worlds. Movie info. Explore Wikis Community Central. Register Don't have an account? Italiano Polski. Patch 2. Edit this page.

History Talk Do you like this video? Play Sound. Categories World of Warcraft patches. RDF feed. Patch date. Universal Conquest Wiki. WoW Vanilla 1.

The Voice tab has been renamed to Voice Chat. The file size of each replay is now displayed in the Replays screen. As a reminder, replays created prior to Patch 3. See this blog post for more details. Gameplay The worker count text will now turn red if your vespene gas worker saturation is higher than recommended. Slight adjustments have been made to flier separation when moving in groups so that flier units do not rapidly lose their velocity when attacking while moving.

If you issue a new attack command when Carrier Interceptors are already deployed, they will now engage the new target instead of returning back to the Carrier first. Possible enemy locations will now pulse on the minimap for 10 seconds at the beginning of every game.

This works in all team games, including Archon games. Loading Music property added for custom music. This must specify a cubemap texture. Ambient Environment Multiplier property added to Global tab.

This works in combination with an environment map texture. Regions tab support for copying settings between regions. This causes text edit controls which modify game text to underline unrecognized words.

Each terrain chunk 8x8 area may use only one of the map texture sets. Use the new Texture Sets brush in the Terrain layer to assign sets to chunks. Within the Texture brush, choose which set to apply. Textures may only be applied to chunks which use the active set. Only one tag using this flag will be randomly selected during game loading, and objects using the other tags will not be loaded. Vision brush added to the Terrain layer for painting vision blocking state directly on the map. Fill operations added to Painted Pathing, Creep, and Vision brushes.

Fill operations may specify what state to Fill Within. Options include cliff level, texture, region, pathing, creep, and vision. This will move the selected object to the nearest point which is symmetrical to the copied position. Sound Emitter points Sound Actor property added for using an actor instead of a direct sound link. Height property added for adjusting the height at which the sound plays.

Near Clip and Far Clip settings added for adjusting camera clip distances. Double click an item in this window to jump to its location in the Trigger Module. Dialogs for choosing elements include a Source menu, which can be used to filter the list based on where the element is defined. Inline option added to function definitions.



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